Spatial continuity, state change, progress, insertion, feedback, and completion.
Clarity in every state. Motion with a job.
An app-wide pass across Dart 7’s active Expo product: navigation, selection, loading, scoring, tournaments, Career, accessibility, recovery, copy, hierarchy, and the small interaction details that make the whole product feel trustworthy.
Hierarchy, resilience, copy, touch, focus, errors, empty states, and accessibility.
Shared work counted once—not multiplied across screens.
Final iPhone 16e simulator suite, including rapid repeated interactions.
One language, product-wide.
A candidate register existed before implementation. Every item has a unique ID, user problem, proposed response, benefit, files, accessibility and reduced-motion behavior, risk, verification method, and final status.
98598ae7347493c5feature/app-wide-motion-polishWhat changed.
The ranges below are a route map. The complete per-item record—including the original problem, implementation files, accessibility behavior, and verification—is searchable at the end of this report.
Shared shell & controls
Unified timing and easing, interruptible press feedback, measured selection indicators, loading swaps without layout jumps, clearer focus and busy states, and system-aware Reduce Motion.
Authentication & onboarding
Progress reads as a real journey, validation and async states are explicit, player insertion/removal communicates cause and effect, and destructive restart/remove actions have safeguards.
Home, Players & profiles
Home sections explain empty states and expose next actions; rankings have honest loading/error semantics; profile tabs preserve direction and spatial continuity; charts provide accessible summaries.
Match setup & live scoring
Selection, reorder, validation, player handoff, score feedback, checkout, undo, confirmation, error recovery, and navigation all show immediate, stable state without invalid intermediate controls.
Match result & history
Result hierarchy is clearer, one underline travels across tabs, keyed content transitions survive rapid changes, destructive actions are recoverable, and deletion success is announced and dismissible.
Training
Setup selections, active-player handoffs, visit feedback, validation, completion, retry, cancellation, and result handoff share the same feedback vocabulary as live match play.
Tournaments
Catalog filters, entrant setup, run loading, rounds, standings movement, qualification, completion, errors, withdrawal, and resumed runs now show progress and terminal state consistently.
Career & Tour
Q‑School, week simulation, rankings, season review, awards, trophy cabinet, qualification context, and navigation prioritize the next meaningful action and preserve recovery paths.
Before and after.
Screenshots are from the same iPhone 16e simulator family. Tap any image to inspect it. Motion changes are shown separately in recordings.
Settings
selection, hierarchy, busy/disabled statesPlayers
rank hierarchy, selection, truthful statesLive match
active player, scoring controls, stable feedbackMatch result
result hierarchy, tabs, destructive recoveryOnboarding journey
clear step context and player creationTournament journey
catalog context to active run progressFast, interruptible, optional.
The recordings exercise rapid repeated input. Selection semantics update immediately; in-flight motion retargets or cancels; Reduce Motion preserves an understandable final state without spatial travel.
Built, run, stressed.
Validation happened throughout reviewable batches and again against the final integrated native bundle. The register’s completed count excludes every partial, rejected, and deferred candidate.
Complete validation
Repository validation, final mobile lint and typecheck, 35 Career tests, 46 tournament tests, and 11 shared/player/motion tests.
Major native flows
Onboarding, home, navigation, match, summary, settings, deletion, DartBot fallback, and Career Q‑School.
Potential hangs
Zero Time Profiler potential-hang rows above 250ms in a 35.758s rapid-summary trace.
Motion preference
Rapid settings and summary sequences passed with Reduce Motion off and on; selected semantics remained synchronous.
Native bundle
Arm64 iOS DevRelease built, installed, launched, and verified newer than final implementation commit 347493c5.
Final QA window
No Dart7Debug diagnostic report was created during final-bundle QA; earlier reports belonged to superseded bundle attempts.
Recovery & edges
Empty, loading/progress, error/retry, cancellation, deletion success, transient fallback, and disabled permission states were exercised or focused-tested.
Theme behavior
The Midnight theme passed; setting system appearance to Light left the explicit in-app Dark preference authoritative as intended.
Accessibility follow-up
Maximum text exposed player key-stat fragmentation. It is documented transparently as deferred UI‑066.
Permission / capability state
The simulator does not expose native speech recognition, so Voice Scoring remains visibly disabled. Denied microphone copy and branches pass focused tests.
Deferred: UI‑066
At maximum accessibility text, profile key-stat columns fragment. The tab strip remains horizontally available, but the stat card needs an adaptive stacked layout.
Every candidate.
Search by screen, problem, benefit, file, or ID. Open any candidate for its complete implementation and verification record. Export uses the exact embedded JSON.